Gaming in the Classroom: Level Up with Digital Natives | Teaching Channel
Gaming in the Classroom: Level Up with Digital NativesEdTech
**Register Soon - this course is being retired. The last day for registration is December 15, 2018!**Are you ready to level up? Digital natives are used to playing games that allow them to achieve levels and acquire new skills and knowledge. Games differentiate, and by incorporating literacy for the 21st Century, engagement can be through the roof. In this course, you will learn how video games in the classroom have proven to be successful. You’ll also explore Minecraft© to see how these games can work with project-based learning. You’ll even learn how to either create your own game or oversee students designing their own video game for use in your classroom!
This course does not have a textbook
Purchase Options
Bundle & save when you buy more than one course today!
Term Availability
Spring 2027 TERM REGISTRATION
Register Now Until 3/15/27
Coursework due by 4/15/27
Summer 2027 TERM REGISTRATION
Opens 12/16/26
Fall 2027 TERM REGISTRATION
Opens 3/16/27
Purchase Options
1 Credit
$289Bundle & save when you buy more than one course today!

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